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It was supposed to be a short test run - a quick flight to Alpha Centauri and back. The only way back… is through. Explore an endlessly shifting universe. Form alliances with strange aliens, from the noble Wolphax Knights to cruel-minded Ilitza slaver empire. Learn the laws of an often hostile universe, and make tough decisions that may change it forever.

The Long Journey Home Review- A Different Experience

Do whatever it takes to get back to Earth. Deliver the stranded Glukkt to his homeworld as he asks, or to your new slaver friends? Attempt to make allies with everyone, or pin your hopes on the tougher races, and hope they never turn on you? Jump by jump, make hard decisions and live with the consequences, in a universe that is never the same twice.

One mission.

The Long Journey Home

Endless adventures. Where will your Journey take you? Endless Space Explore a living, procedurally generated universe inspired by both classic and modern Science Fiction. A savage, sometimes frustrating space exploration game that succeeds because of beautiful design and a compelling universe.

The developer clearly didn't want to enable too many people to conquer space. The Long Journey Home is a game for few. This cosmic roguelike demands angelic patience and understanding - without it you'll perish in the coldness of space. The journey was supposed to be memorable but there is too much punishment and too little fun.

The Long Journey Home had so much promise but Daedalic forgot to make it playable. User Reviews. Write a Review. Positive: 5 out of 9. Mixed: 2 out of 9. Negative: 2 out of 9. After spending 9 hours into the game I can definitely recommend this gem. Prepare for some struggle in the beginning because you are playing a After spending 9 hours into the game I can definitely recommend this gem.

Prepare for some struggle in the beginning because you are playing a roguelike and you are expected to die. But once you learned the basic you will explore a rich universe full of freaky, funny and interesting characters and a lot of stuff to do. I've just started the game and I'm lost already. Stranded Just 5 minutes in the game, pirates came and tried to kill me, an alien race infected my whole ship with a deadly disease and my planetary lander was destroyed by too high planetary gravity while the pilot slowly suffocated to death.

This game is genius. Great beautiful game almost like my favorite Prison Simulator VR. Polygon who put 55 are just too dumb to Great beautiful game almost like my favorite Prison Simulator VR. Polygon who put 55 are just too dumb to be able to play it so they just could finish it. Never have I played a game which so perfectly captures my disclaimer: received game for free TLJH is a space game that bucks the trend. Never have I played a game which so perfectly captures my understanding of the reality of a human crew space mission.

Most games want to give you a tough avatar, so your ship can take a pounding, fly anywhere, refuel for nothing and protect you.

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TLJH spins that on its head by making your spacecraft a precious and fragile resource. The early part of the game is punishing. There is no hand-held tutorial or lengthy explanation of survival strategy. Learning all the mistakes which will kill your crew and destroy your ship can be frustrating. The game forces you to consider your first few forays as the training the Daedalus' crew would have undoubtedly undertaken. Even down to simple tasks such as lining up the drill head or staying stable on a planet with high winds have to be learned on the hoof.

But there is a point during The Long Journey Home when you realise that you have been steadily trained with an impressive array of skills and judgement.


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Asteroid fields, which once represented certain calamity, now offer a safe and manageable way to gather resources. You become adept at judging whether a system or planet is worth visiting for its resources, which crew member to send, on which on-board issues to spend your precious and limited resources. I might live with that. I'd rather fix the Fuel Efficiency. The Long Journey Home is, in keeping with its name, a marathon rather than a sprint. Brimming beneath this voyaging simulation is a universe of surprising personality and content.

Numerous alien races, with a multitude of named NPCs come your way and offer detailed quests. Ancient and recent ruins litter nearby planets.

Screenshots

Brothels, tournaments and obscure games played with stones all randomly colour your journey through the black. Lastly, despite essentially being a grown-up Thrust clone, The Long Journey Home is incredibly beautiful. It's the treatment Thrust might get if a major movie studio decided to adapt it.

I'm an Elite Dangerous veteran, but TLJH still surprised me with its light-mottled wreckage drifts, vast planetary horizons and forests of tall crystal. The sound is minimalist, but perfectly captures the bleak loneliness of the journey, occasionally interspersed with life-threatening drama.

Perhaps the only sticking point I can see is the price. The vast alien cultures and depth are hidden away, perhaps unfortunately, behind a text-comms interface. Having played it, I would pay that price. It certainly has the depth to warrant it, but perhaps it will put players off by looking too indie for a full price tag? My advice would be: don't hold back.

Don't miss out on one of the years most truly unique and beautiful titles. There are much to love and much to hate about this game. The bad things sometime overshadow the good: UI that favours the use of controllers, There are much to love and much to hate about this game.