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If the hero players cannot agree, the overlord player chooses for them. Each hero player may only draw from Feat decks of the types they are able to draw from during setup. Example 1: Okaluk and Rakash's hero sheet starting skills are 2 fighting, 1 subterfuge, and 0 wizardry. Whenever Okaluk and Rakash draw a Feat card, they may draw a fighting or subterfuge card because they have a starting skill of those types. They may not, however, draw a wizardry Feat card. When a hero player draws the last card in a Feat deck, the hero player shuffles all the discarded cards of that feat type and creates a new deck.

If a Feat card deck runs out of cards and there are no discarded cards of that feat type, the hero players cannot draw that type of Feat card, and must draw another Feat card type, if able. Unless otherwise stated on a player's hero sheet, a player's maximum Feat card hand size is four. If a player already has four Feat cards in his hand, he may still draw Feat cards when able, but then must immediately discard back down to four.

As stated in the FAQ p. They are present for the Lt. Heroes may only acquire Feats that match their skill set. A hero may not gain any feats, regardless of skills purchased, that fall outside their printed skill set. Here is the complete list of feats in Descent. Sort by clicking on any header or sort multiple columns simultaneously by holding down the shift key and clicking a second, third or even fourth column header.

All rights reserved. Feat cards can never be traded with or given to other players. Feat Cards Setup During setup, after the Skill cards have been dealt to the hero players, separate the three Feat decks fighting, subterfuge, and wizardry and shuffle them individually. Before he can intervene, a Cyberman slides into view and a gun fires, hitting Haydon and killing him.

Victoria screams The Cyberman slides out of sight again. Parry enters and demands to know what has happened. He refuses to believe Viner's panicked explanation of a Cyberman. The Doctor deduces that the gun was at the back of the room. They mock up what Jamie did before, and his belief is born out. The gun was shooting a mock-up Cyberman, and Haydon got in the way.

The Doctor speculates that it must have been a weapons testing range. Victoria finds the metal caterpillar, which the Doctor identifies as a cybermat. He advises her to leave it alone. Instead, she places it in her handbag. Toberman returns to Miss Kaftan and reports that "it is done".

Klieg confides to Kaftan that he is struggling to decode what he needs to do to get into the tomb. Kaftan assures him that logic will prevail and that he has plenty of time. Parry and the group return. He calls the group together and decides to abandon the expedition and return to Earth. At this point, however, Hopper returns and angrily reveals that someone has sabotaged the rocket ship — no one will be leaving until he can effect repairs and no one will be allowed aboard the ship until his crew has done so.

Viner freaks out again, not wanting to be left overnight. Klieg jumps on this delay to take advantage and explore the area. Shortly after, he cracks the code, with a little help from the Doctor, opening the door to the tomb. Everyone except Victoria and Kaftan are to go. Victoria protests, but the Doctor asks her to stay and keep an eye on Kaftan. She relents.

Kaftan asks for Toberman to stay, but the Doctor pretends that he will stay if it were not for the protection of Toberman. Kaftan relents.

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Left alone, Kaftan places something in Victoria's drink. Klieg and his party find a vast chamber beneath, with a multistory structure containing cells of frozen Cybermen, entombed in suspended animation. Back in the control room, Victoria succumbs to the sleeping pill that Kaftan put in her coffee, and Kaftan shuts the hatch. The noise of the hatch snapping closed alerts the party in the tomb. Jamie and Viner explore to find their exit blocked. Viner returns, panicking. Klieg, in the meantime, has found a code on a console and speculates it must open the hatch. He activates more controls, and the ice begins to melt.

Viner watches in shock and tries to turn the console back.

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Klieg shoots Viner and holds the rest at bay while they watch the Cybermen return to life. Back in the control room, Victoria has awoken.

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She finds the hatch closed and, when she questions Kaftan and attempts to put the hatch back in place, Kaftan pulls a gun on her. As Kaftan backs Victoria into a corner, the cybermat in Victoria's handbag revives and attacks Kaftan, rendering her unconscious, despite Victoria's warnings. Victoria grabs Kaftan's pistol and shoots the cybermat, but she doesn't know how to re-open the hatch. She leaves to find Hopper. Klieg reveals his real agenda. He and Kaftan belong to the Brotherhood of Logicians, who possess great intelligence but no power. He is certain the Cybermen will be grateful for their revival and ally themselves with him, providing that power.

The Doctor confides to Jamie he expected Klieg was up to no good. The Cybermen break free from their membranes and file past the humans, ignoring them, and free their leader, the Cyber-Controller , from his cell. When Klieg steps forward to take the credit for reviving them and suggesting their alliance, the Cyber-Controller grabs and crushes his hand, forcing him to his knees and declaring, "You belong to us. You shall be like us. The Cybermen recognise the Doctor, whose involvement in prior invasion attempts is recorded in their computer records.

The Doctor realises that the tombs were an elaborate trap. The Cybermen were waiting for beings intelligent enough to decipher the controls needed to free them. Hopper and his compatriot Jim Callum return with Victoria. Kaftan awakes but pretends to be out cold. The Cybermen inform the expedition that they will be converted into Cybermen in preparation for a new invasion of Earth, and Klieg will be the first.

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He seems pleased he is to be their leader but is worried about the process of adaptation. The Cybermen swarm the expedition. In the control room, Hopper and Jim have figured out the electronics that will open the hatch. Kaftan pulls a gun on the trio and orders them to stop. Victoria provides a decoy, and Kaftan is disarmed. The tomb is opened.

Descent Tomb of Ice: Lava Beetles | descent 1st monsters | Home decor, Wreaths, Miniatures

Hopper descends into the tomb. The expedition members have been rounded up and told that, with the exception of Klieg, they will be frozen until ready for adaptation. Captain Hopper emerges from the hatch and uses smoke grenades to distract the Cybermen while the humans make their escape. They barely manage to scramble back to the control room and shut the hatch before the Cybermen can follow.

As the Doctor emerges from the hatch, he is grabbed by a Cyberman. Victoria beats him off just as the tomb is closed, leaving the Cyberman inside beating at the metal hatch. They realise that Toberman and Klieg, however, are left behind. Toberman is brought to the Cyber-Controller, who says they will convert him for his power.

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Klieg sneaks up to the hatch and raps on the door. The party topside are reluctant to open the door but the Doctor convinces them that it is Klieg or Toberman due to the softness of the noise. They swiftly open the door long enough for Klieg to escape. Klieg and Kaftan are moved into the testing range to keep them out of mischief while the others decide on their next course of action.

Captain Hopper goes back to the ship. Inside the testing room, Klieg pries a weapon out of the hands of the Cyberman target, an X-ray laser he calls a cyber-gun. Kaftan makes Klieg realise that with this gun he is able to control the Cybermen as well as the expedition. He agrees and says he will target the Doctor first, seeing him as a threat to him ruling over the Cybermen. Outside, the expedition is asleep with Victoria and the Doctor keeping guard. They discuss the merits and pitfalls of not being able to remember their family.

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  • Once Victoria is asleep, the group are threatened by cybermats. The Doctor manages to rig electrical cables from the control panel to create a magnetic field that disables the cybermats. As one threat is eliminated, Klieg and Kaftan step out, armed with the cyber-gun , which Klieg fires directly at the Doctor. Callum shouts a warning to the Doctor, but it seems too late Callum pushes the Doctor out of the way and takes the blast on his shoulder.

    Klieg tells the others that he can still negotiate with the Cybermen. Kaftan tells him not to kill the rest of the party as they will make good experimental fodder for the Cybermen. Klieg opens the hatch and calls for the Cyber-Controller. The Cyber-Controller sends the rest of the fleet back into their cell and emerges to the surface with Toberman, who is under Cyberman control. The Cyber-Controller and Toberman are stopped at the door by Klieg wielding his weapon. The Cybercontroller moves slowly, as his energy is running low.

    Ice Tomb, Second Edition

    Klieg says he will allow the Cyber-Controller to revitalise itself in the sarcophagus for the return of Toberman and if the Cybermen help him conquer the Earth. The Cyber-Controller agrees. Before he returns Toberman, he communes with him telepathically. As the Cyber-Controller goes into the revitalisation room, Klieg forces the rest of the party in there too, only keeping Victoria hostage.

    The Cyber-Controller runs out of energy before entering the sarcophagus. The Doctor helps him in with the intention of trapping him inside. However, once in the machine the revitalisation procedure kicks in remotely, and the Cyber-Controller is too strong for Jamie's knots and it breaks out of the sarcophagus. Telepathically signalling Toberman, the latter reveals his true allegiances and knocks Klieg unconscious. The Cyber-Controller, in turn, picks up Klieg's cyber-gun. Kaftan refuses to open the tomb for him and, as he goes to do it himself, she tries to shoot him.

    The Cyber-Controller turns and shoots Kaftan dead. The death of his mistress, along with some persuasion from the Doctor, seems to shake Toberman out of his controlled state. Toberman struggles with the Cyber-Controller and hurls it into a control panel, rendering it inactive. Before the Cyber-Controller was destroyed, it had summoned some of the rest of the fleet, which Jamie is forced to shoot. The Doctor wants to make sure the Cybermen are no longer a threat and goes back down into the tombs with Toberman, whom he convinces to avenge Kaftan's death.

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    • Klieg regains consciousness and sneaks down with the cyber-gun while the others tend to Callum. Once in the tomb, Toberman tries to destroy the equipment, but the Doctor wants to freeze them permanently. Klieg appears and forces the Doctor away from the controls, declaring that he will be the new Controller, and revives them again. Klieg sees the Doctor motioning to someone behind him and pulls a gun on the Doctor, calling for the figure to emerge. It is Jamie. Klieg intends to turn the three over to the Cybermen for spare parts.

      Hopper returns to explain the ship has been fixed. He is shocked to hear that the Doctor has gone back down into the tomb. Klieg is pontificating on how he is going to rule the world but, even as he says this, a revived Cyberman throttles Klieg from behind and kills him. Toberman fights and kills this Cyberman as he tries to activate the rest of his fleet, and the Doctor freezes the other Cybermen, hopefully for good this time. The Doctor and Jamie return. The Doctor ushers the others out as he reprogrammed the computer and sets up a circuit to electrify the hatch, the control panel and the doors, to prevent anyone from entering the city again.

      As he and Jamie do this, the Cyber-Controller reactivates and lurches forward. The Doctor and Jamie manage to escape. Outside, the Doctor, Jamie, Hopper and Parry try to close the door with planks of wood so as to insulate themselves from the electric circuit. This proves impossible with the Cyber-Controller pushing from the other side, so Toberman uses his bare hands to shut the doors, struggling with the Cyber-Controller one last time. He succeeds, completing the circuit, and both he and the Cyber-Controller are electrocuted and killed.

      Parry and Hopper return to their ship after saying goodbye to the Doctor and his companions. Jamie asks if this is truly the end of the Cybermen. The Doctor thinks so but can't predict anything. No one notices a lone cybermat, moving along the ground outside the doors to the city. It marked the first photo montage cover art by Clayton Hickman , which replaced the generic photo cover art of earlier releases from this point on.

      Extras featured on the special edition include a new commentary, two new documentaries Curse of the Cybermen's Tomb and Lost Giants , a promo TV spot, a documentary on the VidFIRE treatment on the story and an extended version of the Cybermen documentary which was originally released in the new series Cybermen collection. Released as Doctor Who: The Tomb of the Cybermen , the video was rushed to release after its recovery from Hong Kong at the end of Notes: The video includes a special video interview with the director Morris Barry , speaking about its recent recovery.

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